LEVEL
TOO LOW
MAX CAPACITY REACHED
BALANCE
TOO LOW
LEVEL
TOO LOW
MAX CAPACITY REACHED
BALANCE
TOO LOW
LEVEL
TOO LOW
MAX CAPACITY REACHED
BALANCE
TOO LOW
SYSTEM
INACTIVE
SYSTEM
INACTIVE
SYSTEM
INACTIVE
DEADWEIGHT
GREENHAND
CLAIMANT
HARDSPARK
DEEPCUTTER
BREAKER
PRIME